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1. [request] cloak flicker - in Feedback/Requests [original thread]
I'm tired of people saying it should take 5 second to cloak after taking damage, instead it should have a bright flicker. a cloaked person should flicker either a bright flash, or just suddenly appear and dissapear. this would remove the whole "I ...
- by Lightning Bolt2 - at 2014.04.18 17:20:00
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2. [request] Flux grenade buff - in Feedback/Requests [original thread]
I'll first start on what I see alot of people say, and yes they need to decloak people but they need to not be 100% anti-cloak. the stats could be: STD: decloaks the person and removes 1/4 of his gauge preventing it from cloaking for 3 second...
- by Lightning Bolt2 - at 2014.04.18 17:13:00
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3. remote explosives - in Feedback/Requests [original thread]
137H4RGIC wrote: . You can't reply drop uplink with hives, you shouldn't resupply REs with them either. REs have taken the place of the core locus grenades in so far that they are spammed to monotony. Ccp, please look at tweaking REs RE = a...
- by Lightning Bolt2 - at 2014.04.14 06:47:00
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4. Brainstorm to improve Melee - in Feedback/Requests [original thread]
I'm using a ONLY MELEE scout suit very effectively, its fitting is: ADV min scout 2x kinkats(any work, depends on what cost you want) 3x myfrowattie(enhanced or greater) 1xSTD Nova knife, to make the fitting valid. OPTIONAL: REs, for tanks. dampe...
- by Lightning Bolt2 - at 2014.04.11 17:39:00
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5. Scout HP - in Feedback/Requests [original thread]
neeeeeeeeeeeeeeeeeeeeeeeeeed tired of people soiling the scouts name by tanking!
- by Lightning Bolt2 - at 2014.04.02 16:53:00
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6. The Fix for the OP Cloaked Shotty Scout - in Feedback/Requests [original thread]
Ar Lan wrote: Okay CCP, I've had about all I can stand of the now "dreaded" ultra fast, insanely tanked, invisible murder machines. 1. Ultra-fast: scouts can't be insanely fast and ultra tanked, FYI mid frames with 3 or more lows can rea...
- by Lightning Bolt2 - at 2014.03.30 18:00:00
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7. Tanks - My take on the "Hot fixes" - in Feedback/Requests [original thread]
+2, finnaly someone not wanting to nerf tanks into the ground. and I'm a scout.
- by Lightning Bolt2 - at 2014.03.28 16:50:00
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8. Scout HP - in Feedback/Requests [original thread]
Light, medium and heavy plates nneeded! (or heavily increased fitting cost for more than 1 plate)
- by Lightning Bolt2 - at 2014.03.28 16:42:00
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9. 1000+ EHP CCP WTF? - in Feedback/Requests [original thread]
Nice trolll .
- by Lightning Bolt2 - at 2014.03.28 16:37:00
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10. Scout HP - in Feedback/Requests [original thread]
I need this before my precious scout gets nerfed due to high HP!
- by Lightning Bolt2 - at 2014.03.27 21:56:00
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11. Scout HP - in Feedback/Requests [original thread]
Deluxe Edition wrote: I'm fine with cloak, however with the cal and gal scouts each boasting 700-800hp they are now assault suits with a cloak. Maybe it's time to follow the vehicles and EvE's path for tanking mods and introduce small, medium...
- by Lightning Bolt2 - at 2014.03.25 19:49:00
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12. BUFF CLOAK - in Feedback/Requests [original thread]
Meee One wrote: Scouts are currently OP. Cloak helps this OPness. You obviously play a scout. You want to be even more OP. Lolno. If everyone could use cloaking with the same efficiency then it would be fair. Unless scouts lose the ability to...
- by Lightning Bolt2 - at 2014.03.25 19:44:00
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13. BUFF CLOAK - in Feedback/Requests [original thread]
Meee One wrote: Lightning Bolt2 wrote: Sana Rayya wrote: So cloak + knife doesn't really work? :( nope in my experience cloaked and fighting cloaked it doesn't work, sure your full invis while still but the red reticule let me find a ...
- by Lightning Bolt2 - at 2014.03.25 19:29:00
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14. BUFF CLOAK - in Feedback/Requests [original thread]
Sana Rayya wrote: So cloak + knife doesn't really work? :( nope in my experience cloaked and fighting cloaked it doesn't work, sure your full invis while still but the red reticule let me find a few already!
- by Lightning Bolt2 - at 2014.03.25 18:53:00
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15. [request] Buff scouts fitting ability - in Feedback/Requests [original thread]
sure, its nice as a min scout to have all these slots... now I only I could fit any of it, still having to fit the same amount of slots. what we (at least min I know cause I use it) need is more fitting space to fit most of my scout suits slots, I...
- by Lightning Bolt2 - at 2014.03.25 18:51:00
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16. BUFF CLOAK - in Feedback/Requests [original thread]
CCP, really calling the cloak a invisibility cloak is a insult. your OBVIOUS with any movement at all, unless your opponent is blind its useless. tried it and thought I was invisible then got insta-killed like I did pre-1.8. then I play a dom and ...
- by Lightning Bolt2 - at 2014.03.25 18:41:00
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17. Request weapon : Bow(with plan, have a look plz) - in Feedback/Requests [original thread]
most useless stats for a bow, I'd rather my chances with a STD flaylock.
- by Lightning Bolt2 - at 2014.03.24 17:45:00
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18. [request] remove red retucule when aiming at cloaked person - in Feedback/Requests [original thread]
One Eyed King wrote: Lightning Bolt2 wrote: One Eyed King wrote: I don't mind this as much as I mind the possibility that AA stays active while shooting a cloaked person. but you won't be able to hide with a cloak on, defeating the pu...
- by Lightning Bolt2 - at 2014.03.16 19:47:00
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19. [request] remove red retucule when aiming at cloaked person - in Feedback/Requests [original thread]
One Eyed King wrote: I don't mind this as much as I mind the possibility that AA stays active while shooting a cloaked person. but you won't be able to hide with a cloak on, defeating the purpose.
- by Lightning Bolt2 - at 2014.03.15 20:06:00
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20. [request] remove red retucule when aiming at cloaked person - in Feedback/Requests [original thread]
why? simple, no point in being invisible when the enemies STILL know when to shoot!
- by Lightning Bolt2 - at 2014.03.15 19:50:00
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